Localized Assets for Consequence

The Consequence assets below should be added to your package gathering for Unreal's Localization process in order to ensure all your subtitles, player choices, character names and strings from Consequence are exported to .po files for localization:

  • The directory containing your Consequence Database Unreal asset
  • The directory containing your String Tables

You can select the location of your Consequence Database, and also of the directory containing your String Tables, in the Engine Settings.

In order to make your strings editable and searchable with Consequence, all strings used in your UI should be authored in String Tables that live inside the Consequence String Tables Directory in those settings.

Next up: Running the Localization Pipeline