Consequence Client

The Consequence Client is a headless (command-line) application that runs locally inside your LAN. It can be run on a Docker VM or as an executable on one of your development or build machines.

Consequence Client works in the background, acting as a bridge between Consequence.app and your game project, enabling three core functions:

  • submitting updated dialogue, events, tags, character information, and rules to your game project's Perforce remotely
  • syncing updated gameplay tags and the recording status of lines from your game project to Consequence
  • live-previewing dialogue audio from the game project remotely

For advanced installation and configuration instructions for administrators, see the Consequence Client Administration page inside the Administrator Documentation.